Age/Gender: n/a, Male
The few animations I made on machines not owned by me were interesting if not completely stellar, so I hope to put something fun on here before 2010. Wir sind die dunklen Elfe, und wir übernehmen dieses Universum!
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Whistle Status: Normal
Exp. Points: 210 / 280
Exp. Rank #: 155,859
Voting Pow.: 4.23 votes
BBS Posts: 1 (0 per day)
Flash Reviews: 89
Music Reviews: 0
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All Flash Reviews
89 Reviews | 3 w/ Responses
This was a much needed piece of backstory. Fool that I am, I hadn't realized about the Jeep guys after watching Madness Apotheosis, but there they are. I've heard on of them referred to as "Deimos," so I assume the other is Phobos. They're a bit different from Hank, which I like. They seem to have a sense of humor, at least in some sense, and they come off being a little more wacky, though more in the twisted, violently funny Madness vein. Speaking of which, Tricky's "put head on head" moment was quite amusing. After all, he is a clown, albeit a demonic one, and his dialogue is often rather funny.
On a totally different note, I finished an "Army of Two" session right before I saw this, which was appropriate.
10!
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Frankly, there are only two things that need work on this: Fix the background pixelation, and neaten up the characters. I have to say, even with slightly sub-par graphics, this deserved an award. I enjoyed the character design and the style, but my favorite part was undoubtedly the movements. Both characters move cleanly and quickly, and you use very few still tweens. When you do, you've got movement on the objects themselves, which keeps things nice and fluid. Good job!
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This is... the most accurate movie I've seen in a long time.
It's also depressing as hell.
You get a ten for being right.
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This is one of the best shooter games on newgrounds. Anyone claiming to be a flying blaster fan should play this at least once. I managed to finish the game on hard mode in about an hour and I had the time of my life while doing so. The enemy models were fun and original, and I like how the three different types seemed to attack differently. The first ones just en masse, the second in coordinated strikes, and the third in blisteringly hard random waves of DEATH.
One of my favorite parts of this game was the way that the upgrades worked. In of itself, it was a pretty standard system, but I liked how, even at full upgrades, the third level was still a scramble to survive. Even with upgraded boomerang missles, Ferrarus, and gatling gun, I still had one hell of a time staying alive in that third world. (I finished the game with 60/900 health left.) Towards the end, it felt less like a shooter and more like action-survival horror.
My one complaint was the money gained from enemies. In world two, the beam gunships only give you forty dollars on the mode I played, and in world three, the shotgun crescent fetus ships only give you forty as well. They both take a very long time and a lot of dodging to get rid of, however. Also, the fact that you can't continue at the beginning of the world, say, when you die, made getting very far in the game the first time kind of frustrating. Other than that, PERFECT!
During the last boss battle, my mental process went something like this:
"Okay, running giant. Die, you- wait... no damage? Oh... the armor..."
five minutes later...
"Gasp! Gasp! Yes! Finish- ohcrapflyinghead."
AlphaBounty is awesome. Keep up the excellent work.
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Haaaaang oooooon...
Is that... Jerry's DAD? On the train? Covered in blood?
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You know...
I really love my parents now.
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This is one of the best animations I've ever seen. I really... can't say anything beyond that.
^ Lie
At the end I though.
...yeah... *sniff...* that's what I thought would happ- PFFF! Hahahahaaha!
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This was an excellent flash. The story was plausible, the movements of the characters were nice as well, and the visuals were luscious! I have to say, the sheer scope of the visuals in this animation were great! I especially liked the designs for Maddex and the henchman guy, as well as the villain's look in the video announcements. I was also rather amused by the little skull symbols that appeared during the chase scene. Though it did make me wince slightly, the dolphin-powered entrance was interesting, and even though I like dolphins, I'm not petty enough to mark you down for something like THAT.
(Hint hint to other users...)
As always, your audio is in impeccable taste. I may be giving Christina Peck a look-see.
FInally, the humor at the end was in rather good taste, actually. If I had just been fleeing for my life from a giant eel, I might be in the mood to do a little incomprehensible yelling myself.
I took a star off for the dead space, but honestly, the de-facto quality of the flash was fine even with that little issue.
Good job!
(By the way, was the maddex character model the same one you used for the second guy in the "red room" flash?)
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This is, in my opinion, a very good installment of the series. My favorite is probably still Depredation, but one thing bothers me about this one: Why does Jesus lack his zombification powers? He can zap people, smash them into things, deflect bullets, and fly, but he can't use the power that he's had for the entire series and used to the greatest effect?
I understand that the fights would change if he did. Less "lone badass against faceless army" and more group versus group, but I would have loved to see him finish off one of those Mag V2 guys with a zombie horde. Also, it came off as a little slower-paced. With Hank, it felt like every guy in the room was coming after him all at once. In this one, it felt like everyone was waiting their turn to attack him.
Enough bashing. This is still really cool. The Mag V2 fights were pretty sweet, especially the "rifle assembly" one. The rotary cannon animation was amazing. Also, the Hotdog guy showed up again. SWEET! The "bullet throw" attacks were some of my other favorite parts, as were the "force power" crate throwing sequences.
Despite its slower feel, Madness Inundation is still really amazing.
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This was an amazing piece of work. I have to say, my favorite part was probably when Jesus used zombies to attack the Auditor's henchmen. I was wondering why Krinkels didn't have him use a single zombie power in Madness Inundation, and I like the use of them now.
Frankly, I'm surprised that this is getting as much flak as it is for the cross. Krinkels came up with the idea of using "The Savior" like this originally, so why complain about it now when the original has been out and has, in some people's minds, been offensive for years?
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